The Ghost
The Ghost
Genre: Techno-Thriller
Format: Virtual Performance
Keywords: Science Fiction, Artificial Intelligence, Friendship, Cyberbullying
Cast Size: 13 (any gender)
Duration: 90 minutes
Time Period: Contemporary
Cautions: Mild Adult Language, Bullying, Reference to Suicide
Contact info@gitelmangoodpublishers.com with questions.
As a prodigious young hacker suffers another year of relentless bullying from her classmates, she is faced with a proposition from an enigmatic tech CEO: to participate in an experimental project aimed at uploading her consciousness to the Cloud. But when she discovers the hidden catch of this Faustian bargain—that she will be the company’s first “digital employee,” an eternal corporate slave—she must figure out how to escape her virtual prison and evade her captor: a sentient, malevolent AI entity named Copernicus. Her old classmates, meanwhile, are shocked by her mysterious disappearance and come to terms with the consequences of their cyberbullying. Led by a rogue software program, they embark on a dangerous mission to destroy Copernicus, take down the unscrupulous CEO, and save their cybernetic friend.
How We Price
Our pricing is simple and transparent. Each play includes two parts: a one-time script fee of $150, which grants you immediate access to the play and permission to copy and share it within your program; and a performance license of $65 per performance, which covers your live productions for the selected license duration.
How You License
At checkout, select your license duration (for example, the current or next school year) and the number of performances you plan to give. Each license covers live, in-person performances.
What You Get
You’ll receive an instant PDF download of the full script. During your license period, you’re free to copy, print, and share the script within your school or theatre program for rehearsal and performance use—no per-script fees or copy limits.
Praise for This Play
"We approachedThe Ghost as a video play, and my students were fascinated by how cinematic and eerie it felt. The dialogue is sharp and natural, and it challenged them to think deeply about the ethics of technology. They loved analyzing the story and experimenting with digital storytelling techniques!" - Mary Beth Kordik, Mather High School